Deleting and Creating symbol instances


hello edge animate community!

 

i have run problem have spent long time trying figure out no avail. hope reading able me out

 

i'll start off saying knowledge of webcode not best, learning go.

 

i working on project uses "if then" statments. example

 

sym.setvariable("test","0");

if (test = 0) {// code }

else { / /other code }

 

now "if then" statment works fine problem code able put 1 of 2 options seems limited. i'm not sure if have set wrong or what, need able delete , create instances of symbols/elements depending on variable "test".

 

so example if "test" equals 0 want delete symbol "update" code is...

 

sym.setvariable("test","0");

if (test = 0) {sym.getsymbol("update").deletesymbol();}

else {}

 

however code doesn't work??? if use

 

sym.getsymbol("update").deletesymbol();

 

then code works fine. when put in if statment fails excute??? can put other code in if statment, such alert(test); , proper alerts ect.... don't believe statment itself. wrong.

 

has else had problem? appreciate advise. thank much!

when compare need 2 == signs.

if (test == 0) {sym.getsymbol("update").deletesymbol();}

else {}

 

x == 5  equal 5

x === 5 equal 5

x!= 5  not equal 5

x>5  greater 5

x>=5  greater or larger 5



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